Primary Hazards

Static Storms

Static Storms

Power surges, static electricity, lightning strikes - they can all cause damage to devices generating power in the colony. The amount of dust on mars which is blown around can cause huge static build ups which in turn discharge and potentially fry circuit boards, overload wiring transporting power around the colony, or cause equipment to cease operation.

The Science

Researchers on Earth have found that colliding dust particles on Mars may emit tiny flickers of electricity known as triboelectrification. Triboelectric charging, or static electricity, is what occurs when particles produce electricity when rubbed together. The most similar parallel on Earth would be lightning strikes which appear during volcanic eruptions, as hot dust and ash rub against one another and produce electricity. This electric charge not only can damage power generating equipment, but can coat everything in dust which is statically charged, causing complications for cleaning the equipment to perform any needed maintenance, and thus slowing down production.

Special

Static Storms impact any cards which have power as an output. With power being required for so many items around the colony, this can have severe knock on impacts.

Intensity

Minimum intensity: 0

Maximum intensity: 100

Chance to Occur

Baseline Per Hour: 0%

Temperature Modifiers (Max one per hour):

+40% when over 260K
+20% when over 258K
+10% when over 256K
+5% when over 254K
+1% when over 250K

Pressure Modifiers (Max one per hour):

+40% when over 770 Pa
+20% when over 765 Pa
+10% when over 760 Pa
+5% when over 750 Pa
+1% when over 730 Pa

Wind Speed Modifiers (Max one per hour):

+40% when over 8.0 m/s
+20% when over 7.5 m/s
+10% when over 7.0 m/s
+5% when over 6.5 m/s
+1% when over 5.0 m/s

Damage

Damage calculation:

Intensity - Resistance

Items Vulnerable to this Hazard

{{static-storm-vulnerable-items="/hazards-guide-components"}}

No items found.